Ba2a Asset Production Week 11 Review Looking into Job Roles
For the next three weeks we will be working in our areas of specialism, developing our skills. We must choose carefully in which areas we need to improve. This will be done through research and practice. I'm going to start our by researching what sort of jobs are available in the area I'd like to work in, which is primarily 3D Artist, but I also like the sound of Texture Artist and Environment Artist. Texture Artist Some companies separate the modelling and texturing job roles, which naturally means that some artists become experts in 2D texture creation and application. Games rely very heavily on high quality texture mapping. The creation of these texture maps and their application has grown ever more complex as game art has steadily increased in quality. There are now so many different processes and applications available for creating and applying them that game artists can easily specialise in this area. The close relationship between model topology and texturing me...