BA2a Indie Dev Week 3 Review


  • This week we looked at Variables and UI in UE4, what each variable's function is. We used these to create Ammo and Health mechanics for a character controller. We also created a start menu, blueprint pictured beneath.
  • I have been working on my sell sheet for my game idea "Frankenstein's Friendship" which will be a side scrolling platformer about friendship and loss
  • We created a teleporter blueprint class in UE4 using provided assets for visuals.
  • I pitched my game idea to my group in our first group crit session and received some absolutely fantastic feedback. I was full of ideas that I desperately wanted to implement in my prototype.

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